Thursday 4 September 2014

HA1 task 2

Photo realism is a genre of art that encompasses painting, drawing and other graphic mediums, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium. Although the term can be used to broadly describe artworks in many different mediums, it is also used to refer specifically to a group of paintings and painters of the United States art movement that began in the late 1960s and early 1970s.

http://en.wikipedia.org/wiki/Photorealism




http://prince911.deviantart.com/art/Nihang-Photorealism-177706830










http://slhwork.blogspot.co.uk/



This is a perfect example of what photo-realism in games look like. This is a good representation of what a photo-realistic picture is.


Cel shading (often misspelled as 'cell shading') or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. Cel-shading is often used to mimic the style of a comic book or cartoon. It is somewhat recent, appearing from around the beginning of the twenty-first century. The name comes from cels (short for celluloid), the clear sheets of acetate which are painted on for use in traditional 2D animation.

http://en.wikipedia.org/wiki/Cel_shading




Legend of zelda: Wind waker http://www.neogaf.com/forum/showthread.php?t=76181

This is my favourite type of art. It look colourful and breath-taking.

Abstraction is a conceptual process by which general rules and concepts are derived from the usage and classification of specific examples, literal ("real" or "concrete") signifiers, first principles, or other methods. "An abstraction" is the product of this process—a concept that acts as a super-categorical noun for all subordinate concepts, and connects any related concepts as a group, field, or category. Conceptual abstractions may be formed by reducing the information content of a concept or an observable phenomenon, typically to retain only information which is relevant for a particular purpose. For example, abstracting a leather soccer ball to the more general idea of a ball retains only the information on general ball attributes and behavior, eliminating the other characteristics of that particular ball. In a type–token distinction, a type (e.g., a 'ball') is more abstract than its tokens (e.g., 'that leather soccer ball').

http://en.wikipedia.org/wiki/Abstraction




http://gde-fon.com/download/sword_video_game_scorpion_abstraction/536456/1920x1080

This is a good example of Abstraction.

Mortal kombat 9


Exaggeration is a representation of something in an excessive manner. The exaggerator has been a familiar figure in Western culture since at least Aristotle's discussion of the alazon: 'the boaster is regarded as one who pretends to have distinguished qualities which he possesses either not at all or to a lesser degree than he pretends...exaggerating'.

http://en.wikipedia.org/wiki/Exaggeration




http://www.gamingnexus.com/Article/WWE-All-Stars/Item3011.aspx

This is a good example of exaggeration. This game is known as WWE All-stars.




No comments:

Post a Comment